GINO Graphics Suite - GINO v9.0  

gSetViewTransformMode

Syntax

[C/C++:]
void gSetViewTransformMode(int mode);
[F90:]
subroutine gSetViewTransformMode(mode)
integer, intent(in) :: mode

Arguments

mode
Viewing/Transformation mode

= GHARD, Switch to hardware viewing/transformation mode
= GSOFT, Switch to software viewing/transformation mode

Description

When operating on 3D devices, this routine can be used to switch between hardware and software viewing/transformation modes. Where mode = GHARD (the default), all changes to the current transformation and/or view are passed to the device in order for it to interpret 3D coordinates directly. GINO does however maintain a copy of both the transformation and viewing state so the appropriate enquiries can be made.

When mode is set to GSOFT, the 3D device is set back to a default transformation state, and GINO will interpret all 3D coordinates through its own 3D pipeline.

This routine has no effect on 2D devices.

See Also

gSetViewTransformMode Usage